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Showing posts from May, 2026

How to Export a UV Map as an Image in Blender (Even If You’re a Beginner)

  If you’ve ever needed to export a UV map from Blender to use in Photoshop, Krita, or any other image editor, you know that finding a quick, no‑fluff tutorial can be a challenge. This guide walks you through an efficient method using Blender’s beloved Monkey Suzanne model. In this blog post, I’ll walk you through the exact steps to export your UV layout as an image, explain the key settings, and point out the common mistake that trips up new users. By the end, you’ll be able to export UV maps from any unwrapped mesh with confidence. The Quick Workflow (Video Summary) The tutorial (linked at the end of this post) runs just over a minute and covers everything you need: 00:00 – 00:35 – Set up Suzanne & enter UV Editing Add the Monkey Suzanne mesh via  Add > Mesh , then switch to the  UV Editing  workspace. You’ll see the UV layout automatically. 00:35 – 01:06 – Export the UV layout Go to the  UV  menu in the header and choose  Export UV Layout . I...

How to See Number of Selected Vertices in Blender

If you are wondering how to see number of selected vertices in Blender, this step-by-step guide walks you through two simple built‑in methods to track vertex selections in real time. How to See Number of Selected Vertices in Blender: Two Simple Methods This tutorial is inspired by CG Ian’s clear video demonstration. It is perfect for beginners or any Blender user who wants to monitor vertex counts efficiently while modelling. How to See Number of Selected Vertices in Blender Summary Blender’s interface includes handy statistics tools that show exactly how many vertices, edges, or faces are selected. By enabling either Scene Statistics or Viewport Overlays > Statistics, you can watch the vertex count update dynamically as you select or deselect vertices in Edit Mode. No add‑ons are required – everything is built right into Blender. Timeline of the Tutorial 00:00 – 00:00:35 – Introduction and adding a Cube object. The goal is explained: how to see the number of selected vertices in Bl...